What comes to mind is that shes an interesting character and so I made a draw over [link] The values you know, you have to differentiate the figure from the background, so I grey scaled that. Then there's the anatomy, you got your humeral head, deltoids, corocoid process of clavicle and pectoral muscles that shape that area. the fingers should also be a bit longer and the metacarpals stop at the carpals and don't run all the way to the radius. also a sort of parenthesis forms around the lips when smiling, gives it more rhythm. and I reestablished the mid line. Also some highlights on the hair to draw focus. The shadows instead of being darker I made them cooler and warmed up the light and added some red where the blood hangs out. I moved the belt and beuws a bit...Don't pay heed to the star ratings I just gave you four all around is not what I would comment on but the other things rather. great job and i'll keep an eye on the next one.